Index of /C16+4/Tomcat
tomcat c16 (c) players software 1989
memory map (c16/+4)
$1000 => $23ff Game code G 1000 (*)
$2400 => $33ff Level data
$3400 => $3fff Graphics data
$1000 => $17ff Turbo tape loader G 1008 (**)
$1000 => $14ff Level editor G 1008
$2000 => $2aff Multi-color mode character editor G 2000 (***)
(*) The VICE Emulator has problems with the screen scrolling
code used in this game, another emu must be used.
(**) Tape loader also contains high score maintenance
code and relocates to low memory.
(***) This version of the graphics editor uses a different
block layout to that used in tomcat. There was probably
a specific editor which hasn't been found, yet.
memory map (+4 only)
$4000 => $47ff Turbo tape utility G 4000
How to reproduce an original tape is as yet unknown at least
until I work it out (reasonable) or remember (unlikely).
Game source requires tvl (ted version low) to assemble
and can only write code to disc as there is not enough
room to assemble to ram.
Game code is 5120 ($1400) bytes in size stored at $1000 => $23ff
Graphics data is 3KB ($C00) in size stored at $3400 => $3fff
Level data is 4KB ($1000) in size stored at address $2400 => $33FF
1. relocate code
2. load in program and graphics
3. run code
code then loads in level data